Application ✩ Possibly [WIP]
Player's Name: Twi
Contact info:
twilitfall
DW:
twilitfall
Character: Badra Samar
Canon: Final Fantasy XIV: A Realm Reborn
Version: Canon OC
Canon Point: post-Patch 2.3, Defenders of Eorzea
Age: 28
Gender: Female
History:
(DISCLAIMER: The Final Fantasy wikia has nothing from the perspective of the player character. As such I will be linking to the Main Scenario Quest entry on gamerescape for a synopsis and as a way to validate or debunk the headcanon presented in this section. As the quests of the storyline focuses on an individual character, it can be rather difficult to describe for one particular character without possibly excluding the other customizable characters that start out in the three city-states of Eorzea. Each of them is different, and by canon there's four to eight (and if we wish to include twenty-four manned raids, twenty-four) that start in each of them, converge after being named Emissary for that city-state's Grand Alliance leader, and eventually become a part of the Scions of the Seventh Dawn. (Though the houses may implode if twenty-four were there at once. Sorry NPCs.)
I'm also, for organization's sake, dividing this history section into parts pertaining to the different questlines and the sidequests thereof/major patches.)
Badra (born “Beatrice Shadowbrand”) originally hailed from a small community of refugees, though always being of the adventurous sort had dreamed of grand adventures and seeing the world beyond the trees. When the fall of Dalamud changed all of Eorzea, she saw it as a chance to build upon the legacy others had built and to make a life for herself in ways that were out of reach for others of her background. With this dream now possible, she saved what little coin she could before making her way to Ul'dah as a fresh-faced adventurer and an alias that made her sound more foreign than she truly was.
The Seventh Umbral Era
When she first arrived to Ul'dah, Badra was only known as a new adventurer, fresh from the chocobo carriages. It was also around this time that the Echo awakened within her. Putting it down to a surfeit of aether, she began working to prove herself worthy of the occupation in the shadow the Warriors of Light cast in their absence. She would eventually live up to the legacy of the lost heroes of the era past, but not without some hurdles to cross over. As most fledgling adventurers, she started out doing small jobs around town and becoming acquainted with her fellow practitioners of thaumaturgy. Yet as time passed on, she slowly began being requested for less menial labor, such as locating a charge from a very respected family - a woman by the name of "Lady Lilira." In doing so she first encounters a rather Handsome Stranger and her first true challenge, voidsent called Blanga. Together they both dispatch them, before she collapses upon espying a Crystal of Light. As her consciousness drifts in the aether, she hears the voice of the Mothercrystal calling her and many others to stay the darkness that threatens to engulf the realm in the wake of the Calamity. Heeding the call, she awoke... to be jested by the very man who had fought beside her.
Upon shaking off her inexplicable loss of consciousness, she set forth to escort Lady Lilira to the Dispatch Yard and to safety before continuing on her way... and occasionally finding herself a lodestone* for troubles of the aetheric disturbance variety. The fact that she rose above them and assisted those in need eventually earned her the interest of the city-state's leaders. "Lady Lilira" (or the Sultana, Nanamo Ul Namo) and Flame General Raubahn especially. Attending a banquet with high society, she spoke privately with the Flame General, and the topic soon turns to the abilities she had put down to an excess of aether upon arrival to Eorzean soil: she was like they were - the Warriors of Light - chosen by the Mothercrystal.
Unfortunately for her that meant she had an Echo of the Battle of Cartineau and proceeded to be haunted by a menacing laugh for the next few weeks' in her nightmares. When she came to, she was whisked away on an errand from Raubahn to visit the other city-states and deliver to their leaders messages pertaining to a remembrance ceremony. This she performed and discharged herself with grace, finding herself revisiting each city again in looking for work, meeting new people along the way... and seeing some of them never return from the depths of dungeons alive. Returning to Ul'dah, she met the fiancée of a young gladiator who had died within the bowels of Tam-Tara, who wanted to meet her and learn her name. Wishing nothing but the blessings of the Twelve upon her, she sets off once more to Vesper Bay, where Thancred had invited her to join the order he belonged to. For during her travels to the city-states, she was recognized amongst their peers for her gifts and compassion even when no reward was promised. She accepted, and joined the Scions of the Seventh Dawn.
Herinitiation first task was to investigate the recent crystal thefts and missing persons in Eastern Thanalan. During the course of events, she was led to impersonating an Ala Mhigan refugee, exposing a merchant and Immortal Flame being informants for servants of Ifrit, being caught in an ambush by said tempered Amal'jaa, and realizing that the Sleep and Conquer tactic really really sucked when used against yourself in combat. Upon awakening from the Sleep status effect, she realized that she, the soldiers and ordinary citizens she were trapped deep within Zaha'rak and were going to be sacrificed to the Primal. With the help of one of the others she briefly escaped, seeking aide in order to rescue her comrades. Returning with a few of her close friends, she stood ready to face the inferno as a very terrified thaumaturge who was always told to RUN AWAY REALLY FAST.
Additional assistance arrived a bell later without ale, far too late to save the minds of all but her and a few others from losing any semblance of free will - including the merchant, the turncoat, and the other soldiers.
During the aftermath of the fight with Ifrit, she found herself with little time to think on the fates of those who had been tempered, being sought by the grand companies amongst her peers (she was one of the few who chose the Immortal Flames) and being sent to the Black Shroud to parley with the group of sylphs, all while she furthered her studies in the arcane and befriending her fellows. However, her meeting a cloaked figure by the name of Lahabrea in Toto-Rak began a new chain of events. Introducing himself as the leader of the Ascians, he then made certain that they were to be foes, sending an enlarged and enraged banemite upon the party. In the process, they found themselves saving the Sylvan elder Frixio. Leaving Little Solace as a friend to these ones, she was gifted a crystal that would become instrumental later.
However for all the assurance the sylphs sent to them in the form of the helpful one called Noraxia, a foreboding sensation filled the air. Badra would be one of those to begin investigating the Ascians in an attempt to learn more about their agenda in their realm. The start of the investigation led her to Little Ala Mhigo, though the cold reception there despite her good intentions led her to seek the favor of the Ala Mhigan resistance elsewhere for their good word. Something that did not take long with how little love there was between the Elementals of Quarrymill and a few Ala Mhigan refugees. Having gone behind the backs of the local Hearer and elementals in order to aide an ailing member of the resistance, the group’s leader was kind enough to help her earn favor with the residents of Little Ala Mhigo, and she slowly uncovered and stopped a plot the younglings then had to summon Rhalgr. A plan that, if they did not perish in an attempt to steal the crystals that the tempered Amalj'aa hoarded, would have left them in a similar state as their would-be victims.
With a debt of gratitude, she continued to follow the trail of chaos to a string of murders of young women in the Black Shroud. Following the trail led her to Lady Amandine and her home, Haukke Manor, as the person responsible. The woman, who had been horribly transfigured during the Calamity, was taken in by the promise of regaining her good looks by a devil in a black robe. As is wont to happen in deals with masked devils, the rituals involved began to include the torture and murder of innocents, and Lady Amandine became a voidsent in order to attain her goals. With three others, she ventured into the manor to put an end to this. However, upon the defeat of Lady Amandine, the group encountered two Ascians who left their presence once mentioning they were only there to take measure of their skills. Bothered by this, Minfilia wished to study it further, however there was another matter that needed their attention first.
An order of Kobolds had summoned their god, Titan, and the safety of Limsa Lominsa was in jeopardy. Unlike Ifrit, scarce was known of Titan and those who had slain him before - the so-called "Company of Heroes" were mercenaries. ...and mercenaries are not the best at keeping records. Thus they sought out one of their former members, and after an embarrassing false lead, they found the former captain in Costa del Sol... the Ultimate Fetch Quest From Hell began.
So it was that she crossed the breadth of Eorzea, performing tasks from which the five members weighed and measured not only her skills, but perseverance and goals. Landenel first tested their courage, and she rose to the challenge despite the teachings of the thaumaturge guild in "RUN RUN AWAY." U'odh Nunh tested their skills against beast and foe alike by pitting them against the fiends in the Sagolii and beastmen. Shamani Lohmani then tested their generosity, even were it for an enemy left stranded in a land far away from home. Lastly, Brayflox Alltalks tested them on their ability to gauge new tactics on the fly and use those strategies to triumph over any obstacle. All of which she came out the victor, and they celebrated before the fight, making it one of the worst hangovers ever when she yet again successfully slew the primal...
...to find that, when they returned to the Waking Sands was invaded by Garlean forces. All those not mortally wounded were captured by Livia Sas Arvina and her troops, and those that were had been left to die. One of which being one brave sylph, who gave her life in an effort to save Minfilia. With her last words being a message from the Antecedent to seek sanctuary in the Church of Saint Adama Landama, Badra fled for Camp Drybone immediately.
Having seen the carnage through Noraxia's memories, she informed Father Iliud of the events, who then left her in the care of the groundskeeper called Marques. Assisting him and others as she grieved, supplying him with tools and helping out others around the church, Badra listened to the hurts of others, rather than her own. Though not long after her arrival, a Garlean soldier was seen lurking outside the church and appeared to have a peculiar fascination with the groundskeeper. Though before she and Father Iliud could report it to the Brass Blades in the camp below, a young elezen arrived seeking to revive the Scions of the Seventh Dawn... and with news that Garuda had been summoned by the Ixal. Alphinaud then looked to Marques, revealing to the amnesiac his true identity - Cid nan Garlond.
Together, the three of them headed to the North Shroud, where the search for Cid's missing airship led them to the frozen lands of Coerthasin very shitty clothing for the area. Their efforts to locate the missing ship, however, were met with resistance from the locals up until they proved themselves allies... until a Dravanian disguised as an inquisitor caused the population to turn against them yet again and threw countless stumbling blocks in his wake. The venture turned into a political nightmare save for one lord... who happened to be a perverted little shite with a bondage fetish (see: leatherworking levequests).
After revealing the inquisitor as a fraud and slaying him, they made their way into Stone Vigil to - at last (praise the Twelve) - obtain their airship. There was just the problem of far too many dragons and the final one sleeping right between them and the Enterprise. This was something Lahabrea soon fixed for them, as he taunted the adventurers awakened it by feeding Isgebind with an excess of aether before sending it after the adventurers. However, this only served to slow them down and gain her a fifth Crystal of Light before they set out to Gridania for repairs.
...And after yet another fetch quest to locate a corrupted crystal to circumvent the wind that makes Garuda's tempest, they began their voyage to the Howling Eye. On the way, Cid began to recall his past, and an Echo was triggered. Remembering who he and his purpose was, they (at last) entered Garuda's sanctuary. Entered, to find that the Ixal were holding Amalj'aa and Kobold prisoners. The purpose for doing so was soon found out, as when Garuda was defeated and the sixth Crystal obtained, Gaius van Baelsar appeared. Garuda attacked the prisoners, causing them to cry out to their gods and summon them with their own lifeforce. However, this was exactly what Gaius sought, and he unleashed his new toy upon them: the Ultima Weapon. This weapon then consumed all three primals as Cid, Alphinaud, and the adventurers fled.
They then devised a plan to regroup in Vesper Bay, and by chance ran across Yda, who along with Y'shtola, survived the Garlean raid by having been visiting the Grand Companies during the time. After the brief reunion, the took the time to rest while they awaited Y'shtola's return. During this time of respite, Hydaelyn made a collect call to Badra, only to be awakened when Y'shtola returned with news of where their comrades were being held and a chance of saving them.
As though the horrors of the Dravanian Inquisition never occurred, the Scions returned to Coerthas to seek information on a crashed airship, where they find out that it was a Lalafell and Roegadyn pair matching Wedge and Biggs' descriptions heading to the west of Dzemael Darkhold. They find Wedge underneath a bridge, and after finding a warm place for him to hide and not become hypothermic, continued searching for Biggs. Badra soon came across Yda and Y'shtola, who in turn found Biggs near Dannifen's Pass surrounded by Garlean soldiers. Taking the chance, they engage and defeat the would-be capturers before leading the nearly-frozen engineer to reunite with Wedge and Cid. After which, they turn their attentions to Mor Dhona and Castrum Centri, where the others were being held.
Upon reaching Mor Dhona, the Scions met with a fellow adventurer who was sympathetic to their cause by the name of Glaumunt. Liking the bold strategy of walking right through the front door of the Imperial outpost, he pledged his support for the endeavour. Glaumunt helped spread rumors to the Imperials about an upcoming attack on the base, told the adventurers where they could learn the (/imperialsalute), and with the help of fellow adventurer Sark Malark and various guildmasters across the realm, furnished them with Imperial uniforms. That left them and the Garlond Ironworks left with obtaining a Magitek armor. Disguised as a low-ranking Imperial Signifier, she did just that.
With all the tools needed for their success, the Scions began their infiltration of Castrum Centri - and just in time, since their friends were about to be transported to Castrum Meridianum. They took the initiative, freeing their friends and making for the exit. Yet as they made their way out of the imperial base, Gaius van Baelsar appeared with Ultima Weapon and a certain Ascian in tow. As they dodged blasts from Ultima Weapon, the Scions were ill-prepared for what Lahabrea had in store for them.
For the longest time, everyone wondered for Thancred's safety... only to learn he had become Lahabrea's current bodysuit (damn it why is it always the mun favorite that ends up bodyjacked).
Distraught, the Scions made their way to Ul'dah. There were other matters to attend to while they pondered how to free their friend - like the Black Wolf's ultimatum to the leaders of the city-states. The leaders were on the verge of surrendering to the demands, but upon sight of the Scions being newly rebuilt and Cid no longer being Marques the Amnesiac, plans for battle were being drawn. It’s a Heavensturn miracle, all! Though the Scions were not yet needed after that bit of reassurance, so they returned to Vesper Bay to contemplate how the hells they were going to free Thancred from Lahabrea’s control.
Taking the Black
Having started in Ul'dah as a thaumaturge, it was not surprising that, after helping the five guildmasters free their possessed sibling and facing mightier foes unflinchingly, that she was chosen by a man who claimed to be the voice of Nald'thal to take up the art of black magic. Having been asked to look into it by the guild receptionist, she did as bade and slew the voidsent that escaped from a tear betwixt their realm and the void, sealing it up once more with the creatures' blood. Having bore witness to these events, an Amalj'aa by the name of Kazagg Chah bestowed upon her the relic Gem of Shatotto. Returning to Ul'dah, she soon met the Lalafell in person as Yayake continued to try and discredit his claims.
The Voidgate would be opened as the power of the Void waxed, and the barrier between the realm and the void waned. According to his words, it could only be sealed by a black mage of eld... and Badra was that black mageaccording to the story I mean LOOK AT ALL THE AFK BLACK MAGES IN MOR DHONA IT'S LIKE THEY'RE HOLDING A SEANCE. ......OH GOD THEY MOVED TO THE UL’DAH AETHERYTE ABORT ABORT
Badra spenttwenty levels her time studying the black arts, gazing deep into the abyss to learn its secrets and how to prevent this. With the help of her three fellow black mages, she learned how to conquer the void within and its corrupting power before setting out on a pilgrimage to locate the relic armor--the "keys" to sealing the Voidgate--all across the land searching far and wiiide. With four of the pieces, she made her way to Ul'dah to seek Ququruka's advice on where to obtain the fifth only to find him having gone missing. They had all been tricked, and for a time it seemed that his criminal past had been true. To further inquire on this matter, she and her brethren made way for Nald's Reflection. Upon arrival, the four witnessed him opening the Voidgate and summoning a voidsent before collapsing.
Working together, the four black mages wove their spells in order to seal the voidgate and defeat the voidsent that escaped it. Having succeeded in their task, they learn the sorry tale of Ququruka and their ancestors. Having changed a line of the rite, Ququruka had condemned his friends into becoming a voidsent named Barbatos--the voidsent they had just slain. Having secured that his friends' souls were laid to rest, he granted the final item of the artifact gear to Badra before passing into Thal's realm as well. Having put their souls to rest, Badra, Kazagg Chah, Dozol Meloc, and Da Za parted ways as friends and brethren.
tl;dr: and that is how a hyur became biffles with three beastmen
Operation Archon
Returning to the Waking Sands, preparation for what would become known as Operation Archon went underway. With her as a part of an elite unit of adventurers who, in short, would ultimately be the cause of the demise of the praefectus Rhitahtyn Sas Arvina, Livia Sas Juniusand enacting terrible vengeance for their fallen comrades, defeating Nero tol Scaeva (who unfortunately escaped their wrath), Gaius Van Baelsar (who went super saiyan and really needs to stop trading notes with Xemnas… just saying), and the destruction of Ultima Weapon.
For much of this journey, she and her closest comrades had blazed the trail for all of Eorzea. Yet as they stood in front of Castrum Meridianum, the troops surrounding them cheered before the attack began, clearing the path for her comrades. Yet as Hydaelyn’s power ripped the essences of the primals from the Ultima Weapon, they found that Lahabrea had one more trick up his sleeve.
Lahabrea had been using the Garleans in order to quicken the core of the weapon--the Heart of Sabik--to ensure enough chaos spread throughout the realm that his god would be reborn. Awakening the core gained him a new spell, the ultimate magick--Ultima. Bringing this hammer of Darkness against the shield of Light, he weakened Hydaelyn so that She had not strength enough to shield Her children again. Thus without her aide did the adventurers succeed to destroy the Ultimate Weapon and Gaius Van Baelsar, only to be confronted by Lahabrea in a last effort to eliminate the remaining threat to his plans. Claiming that ending him would too kill Thancred, the adventurers marked not his subtle words, defeating the Ascian and using the Light that bound them and their allies together to expel him from Thancred's body. (HOORAY!)
Though while they had been successful, the inferno of a destroyed Garlean castrum erupted around them. Thinking that they too would perish with their newly-freed friend in the inferno, the magitek armors they had..."liberated" before found their way to their sides, bearing them and their collapsed friend to safety and to their allies. It was the realm was reborn, and the Warriors of Light returned to Eorzeabecause let's face it a good number of my friends played 1.0 and I missed out on that play-to-alpha-test :(. Yet the celebrations were short lived, as not long after the Seventh Astral Era was proclaimed, the adventurers had a vision of a towering Crystal of Darkness, shortly proceeded by the roar of an elder primal all who survived the Calamity dreaded to hear.
Beastmen summoned their primals once more. Beastmen tribes that did not conform with the tempered accepted aide from stalwart adventurers to sabotage the efforts of their kin. The remains of the elder primal Bahamut were discovered within the planet in the Binding Coils. For where dawn breaks, deep shadows are cast by the rising sun.
And thus it was a realm awoken.
The Binding Coil of Bahamut
As one of the adventurers asked to seek out a familiar young charge, Badra was amongst those who went down into the Binding Coils of Bahamut. Seeing the sights of Bahamut's severed body pieces encased in corrupted crystal, fighting all kinds of Allagan technology and fiend alike--it was nothing compared to Twintania facing them on the elder primal's right hand. Yet as the battle concludedwith an incredibly painful 1000+ tries ooooooow, Alisaie and the group of adventurers looked on in surprise as they saw two figures in the distance. One was a figure in white, and the other... Alisaie's grandfather, Louisoix. Yet despite Alisaie's cries for him, he did not respond to her and with the other, disappeared further into the coils.
With one terminal deactivated, the party disbanded for a time until the next could be located. Yes, without the other Scions (save Urianger) knowing this. What do you mean you don't keep super important secrets from colleagues that could blow their minds and lead to further chaos in the realm. Don't all former secret societies do that?
A Realm Awoken
Yet as the Scions of the Seventh Dawn became a more renowned name as the name of the saviors of the realm, gifts started arriving to the Waking Sands. Merchants, and worse, lined up to pledge their support to their cause with coin... but in exchange for loyalty. Seeing the best option to show their solidarity, plans for the Scions to relocate to Revenant's Toll--a place outside the political boundaries of the city-states, but near them all. All that was left to convince the Antecedent, and with her hesitation made plain, they tracked down Minfilia's once-assumed dead mother F'lhaminn, who was the only one who could. With Minfilia assured and formalities settled, they began to move their things.
Yet as the last crates were shipped, and final words said, a scream echoed in the near-empty halls. Rushing to Minfilia's side, a vision triggered that show an Ascian by the name of Elidibus speaking with her, before acting in self-defense and attacking the Antecedent when rushed at. With a clue from Urianger that he was headed out into Vesper Bay proper in broad daylight, she pursued--only to be tested by the Ascian emissary herself before he departed, though not before sharing words with the Warrior of Light. Calling himself an emissary of Zodiark, he admitted that Lahabrea was... "unique."
"Your Mother favors you still, that much is plain. But surely you must feel it? Her influence wanes, and Her strength shall soon be spent." "As it was, so shall it be again." These words stuck with her as she reported back to the Waking Sands, and soon meeting the others in the Rising Stones.
Oh, and they may have slain another primal by the name of Good King Moggle Mog XII along the way. It was a hectic move to the Rising Stones and slaying primals is Tuesday. What was decidedly not Tuesday was a loss of contact between the Scions and the Students of Baldesion. That's just Bad NewsPhecda Bears.
The Labyrinth of the Ancients
While wandering around Revenant's Toll, Badra met a man in outlandish garb (someone who seemed rather.... familiar), who had word that the Sons of Saint Coinach are making preparations for an expedition into the Crystal Tower, a site recently rediscovered since the Calamity. However as she reunited with Rammbroes and Cid, she learned that progress in doing so was halted due to the security measures in place. They could not so much as approach the front door doe to elemental defenses that need be circumvented, and the only way to do so was to attain four elemental crystals in order to act as a sort of "key".
And how were they supposed to do that? Why, well waiting for bells, even days for priests who carried the pure elemental crystals to make their way to their holy sites and steal them off of their freshly-killed corpses, of course!
(Wait seriously, we have to wait HOURS for these FATEs? Fuuuuuuuuuuuuuuuuuuuuuuuuuuuu- (THANK YOSHIDA THE SPAWN TIME WAS REDUCED TO FIFTEEN MINUTES...after I had already done these on her. God damn it.))
Crystals in hand, she then set sights on elemental aethersand that would need be used in shaping the crystals to fit. This meant a lot of tracking down the items, and being trolled by a fellow member of the expedition team (soon called NOAH, after a famous Allagan with the same nameI SEE WHAT YOU DID THERE). Having all the items needed, they move to unlock the path, and Badra and close companions all twenty-four of them...holy shit enter the Labyrinth of the Ancients. Told not to completely dismantle the technology on the way, they still had little choice in the matter when it came to the fiends inside. With much to learn from the data collected, they agreed to reconvene when they learned of how the hells they were supposed to open the giant doors that still lay in their path.
That's right. All told, they completely dismantled the entire security system of the lobby of the Crystal Tower save the front door. At least Nero was happy?
Beast Tribe Dailies Galore!
It was around this time that she began befriending more beastmen than her three friends, joining their causes whether it be sabotaging their tempered kin’s plans of conquest and enacting vengeance for a member’s tempered-into-insanity mother (Brotherhood of Ash), or securing the future of the sylphs of Little Solace by playing tricks on their tempered kin and keeping Chosen One’s pod from falling into their hands (and...staring bewildered at Voyce… way too much audacity, this one has). She also soon befriended a group of Sahagin led by their clutchfather Novv, and...facepalmed… a lot… at the Kobold order 789.
Through the Maelstrom
Just as she thought she may have a moment of respite from the desert sands, word of crystal stores belonging to Amajina & Sons Mineral Concern being covertly pillaged made way to the Rising Stones. Fearing that the culprits may have ties to the Amalj'aa, the Scions pledged their support in the investigation. However there was no signs that pointed it to being the Amalj’aa, though an ambush led by the Scions soon revealed the culprits to be a band of Sea Wolves with similar tastes in blue facial tattoos. Even the Brass Blade who betrayed them was a Lominsan-born Sea Wolf! Aye, godsdamned pirates again. And here everyone thought we wouldn’t have to deal with that until Sastasha Hard Mode. Though pirates weren’t the only talk of the town, and Badra found herself becoming a pseudo-bodyguard for Alphinaud as exiled Doman refugees headed for Ul’dah.
Because clearly people seeking asylum in a foreign land are Garlean spies and, if not that, have company not far behind. Locating the Doman leader and her assistants wasn’t too difficult, as paladins always have a stick up their ass about not letting people without proper authorization enter the Fragrant Chamber, though the tale Lady Yugiri would share was enough to at least make the Scions move to do somethingbecause the Syndicate are dicks that we will not kill off just yet due to the political nightmare it would cause no I have no idea what you mean to imply by the level 50 Alchemy and Culinary classes. There were younglings in urgent need of care within the hulls of the ships that survived. Alphinaud helped them have a chance to plead their case (even though it fell upon deaf ears), and the adventurers worked to ease their suffering. Soon it was settled that they would move to Revenant’s Toll, and yay that problem was taken care of-- wait what do you mean the Doman younglings all want to be just like the adventurer.
Help the little ones are asking her all the questions how does she words when she is internally screaming...
Though the success was short lived, as previous fears of Leviathan being summoned were brought to their attention once more. With Y’shtola’s account and the Echo vision the adventurers and Minfilia shared, Minfilia thought it best that she see what the Sahagin elder spoke of--"the gift and knowledge of eternity"--and the true nature of the Echo was. With Thancred or the Admiral as bodyguard, this was done. Even Lady Yugiri joined themand us players got a first look at Rogue/Ninja HELL YEAH. Though no amount of forces could prepare them to kill someone that could switch bodies like one would a soiled suit as one was shot and killed. At least... until Leviathan absorbed the elder's soul as one would a meal. Oops.
With the fleet offshore soon left a few less and ships tinder and all sorts of wrecked by the lord of whorl, they retreated for Limsa Lominsa once more with the knowledge that Leviathan meant to unleash a tidal wave upon Lominsan shores. With a half-baked scheme to tie two ships together and power a magitek generator with corrupted crystals that would negate the element of water like they circumvented the vortex protecting Garuda, she wound up meeting... yep, the same person who spoke of Tidus. Gods damn it Trachtoum, we are not going to spend days disproving your lies of a "Leviabeetus" when there is a primal to slay and rogues to introduce to one another.
It was Tuesday, and once again news came in from the agents afield that left the wind knocked out of all of their sails. The Isle of Val, headquarters of the Students of Baldesion, was destroyed by a force akin to Ultima.
The Second Binding Coil of Bahamut
It was only news from Alisaie of another Coil being located that pulled Badra from her reminiscence...
After a brief discussion with Alisaie and Urianger in the Waking Sands, Badra headed to Camp Tranquil, surprised to see Alphinaud there as well. Though the surprise visit was short lived, as he came to only request that she and her allies would keep watch over his sister as she discovered her own path. Once Alisaie joined them, they headed into the depths to face the challengesMr. D prepared that awaited the team.
The first sentient being they came across was none other than the White Raven himself, or at least...someone in his armor. After Nael Deus Darnus's warning, they continued... only to meet them again in a holographic projection of the final resting place of Nael van Darnus himself. As Nael Deus Darnus moved to confront them, the adventurers stood between her and Alisaie. One of their most perilous battles yet ensued, and their victory briefly relinquished Bahamut's control over Nael's mind. Realizing he was no longer in his own body and fell victim to the very power he had sought to eradicate from the land... Badra pitied him, for he was soon silenced by a familiar voice.
And then the player swore to great lengths because yet another of her favorites was either possessed or tempered. FML
Revisiting the Past
In the time between missions for the Scions, she found work in revisiting dungeons she had visited previously. Whether it be saving miners trapped in the Copperbell Mines from angered giants, or saving a goblin friend from the Goblin Illuminati (yes, that's A Thing), she challenged it headlong. However, no amount of revisiting old sites she'd previously cleared would prepare her for meeting an old acquaintance once more.
Bumping into Papayo Reiyo for the first time since her second successful mission into a dungeon, she could not help but be concerned for her fellow thaumaturge and their former party members when she heard word that there was to be a wedding between Avere (who now spent time as a severed head) and Edda, his fiancee. To make it even worse, Liavinne too was supposed to be in attendance--and she had perished in the Garlean raid of the Waking Sands! Examining her grave in the lichyard proved it to be defiled, which led them back to Tam Tara Deepcroft where eerie blue gave way to menacing red.
Edda had lost it, and wanted to give Avere's head the gift of a new body and their souls as a wedding present. Obviously this plan did not work out and Edda fell to her presumed death as Badra and friends looked on in sorrow.
Defenders of Eorzea
With word that there was a riot in the streets of Ul'dah, and that Alphinaud had been injured, Badra was sent off to investigate and check on the young charge. Finding him well, their focus was then centered on the riots amongst the Ala Mhigan refugees. Being one of them, Badra hoped to make some headway... only to be denied and looked upon as "another soldier" by her own countrymen. Yet she soon found the merchant who was responsible for the refugees procuring weapons, he was quickly silenced.
Though not without leads, for the Sultanate soon pointed a finger at Adeleji Tedeleji as the man behind the revolution. He had appealed to the Ala Mhigans and Domans in order to win favor, and ordered merchants to give the first group weapons so that favor would be with passing the Cartineau Reformation Bill, which would give the refugees a place to settle in the Cartineau Flats and giving him control over the area. A nightmare, considering the Allagan ruins also held the Omega Weapon.
But this plot point is soon skipped over in favor of suddenly Ramuh summoning and an attempt to appeal to the primal. The purity of her attempts to seek parley with Ramuh and the tempered sylphs was proven by a lone crystal Frixio had bestowed upon them once before, and with her allies succeeding in laying the Lord of Levin down, she set her sights on Coerthasafter all the Frontlines runs ever. Rumors of heretics near Snowcloak and the raids on supply carriers led her back to Dragonhead in an attempt to secure a second ration of supplies for Revenant's Toll. Luckily assisting them in finding the hideaway of the heretics was enough to persuading Lord Haurchefant. Kinky elezen.
With things beginning to look up (even Krile was alive! hooray!), they of course could not end it on a happy note... especially since the Mothercrystal had been neglecting to call her favorite children again.
Oh dear...
Personality: Badra, like many adventurers before her, sought something from the career she took upon herself. While the money may not have been too bad, or the fame appealing, it was the power and knowledge of the arcane that had first attracted her to it. Not just from personal gain, but in order to fend off foes from afar for those who did not have the power to defend themselves. As an Ala Mhigan refugee who recalled little of her homeland, freeing the city-state her parents called home did not have as much personal meaning to her as it did her mother. Yet when the Seventh Umbral Era began, she found herself thirsting for knowledge on how to counteract the wounds scarring the realm. If there were any answers to be found via magick, she would know it, and thus did she set off to Ul'dah. Even if it meant pretending to be someone she was not at first, she would do it to find a way to ease her people's suffering in some way.
Yet her goal was not just to save others and provide succor, but to find a way that they would not have need to be saved at all. In her mind, gaining power and wealth would help her do this, which made her sympathize with a young merchant who wished to aide other refugees by giving them fair work and honest pay and to improve the laws that made the rich grow richer and poor grow poorer. Thus when he had turned to the wrong people to ensure that the dig site was safe, Badra stepped in to defend him against greedy Brass Blades - only to be attacked by a golem instead.
Badra has a strong sense of justice, and when she sees others being unfairly treated, she wishes to do all she can to aide them. This is shown twice early on by her actions for a merchant-turned-pariah who worked to aid the refugees, and again when a young mother is attacked and nearly forced into sexual favors so that she might feed her children a decent meal. In the first case she is promised some sort of reward, which was common for an adventurer, but the latter she did only due to the pleads of a desperate mother in need. Sitting by idly while others suffered was not something she could do if something could be done about their situation, and in a city of debauchery and sin, she strove to be a pillar of light lit by the darkness she gazed into. This was something the Scions of the Seventh Dawn came to recognize, and Thancred recruited her to join their ranks. Not only because of her compassion and convictions, but because of her Gift to see beyond the boundaries of a man's soul - the Echo.
Yet for all of her reasons for becoming an adventurer, not all could see the woman behind the soldier's gaze. This search for power became something of a double-edged sword after an attempted revolution by Ala Mhigan refugees in Thanalan, when other refugees only saw her as soldier scum working for the Syndicate and seeking to subjugate their status of existence to nothing as opposed to worthless. This had a greater impact upon her than even losing much of her allies in an imperial raid. Because to her, it meant that the person she denied having been no longer existed to those she meant to aide. Even if she did take it in stride, lest her lead on the crime be lost.
This leads me to my next point: because for how soft spoken she is, and how attune she is to others' feelings, she sometimes neglects her own welfare for the sake of others. This is shown when news of Titan's summoning reach the ears of the Scions, and how tirelessly and nearly-wordlessly she works to "prove herself" to former mercenaries who could tell them what they needed to know in order to enter Titan's den and slay the primal. She went to nearly all corners of the realm, proving her cunning, bravery, and compassion for others by the trials presented, only to have Y'shtola comment on how she had the look of a woman who'd been to the seventh hell. She did not stop once, for fear of the lives of others being lost to the primal's wrath with more time wasted.
(Bacchus wine never tasted sweeter than when she at last took a seat after all that auroch-shite.)
It is also shown best when, even while tired from events in days prior, she still did her best to appease the Adventurer's Guild in Revenant's Toll and assisted the others in packing for the relocation to the Rising Stones.
The journey has left her feeling anxious and self-conscious of what she has become, and more determined to prove those words wrong as she tries to bear the light she was chosen to be a beacon of by the Mothercrystal. She isn't sure how to fully be the "Warrior of Light" others claim her to be, especially as a mage of the black by trade. This precarious balance between "beloved daughter of Hydaelyn" and black mage whose power is one of the void they work to seal is one she handles privately. Much like her personal life and history. Badra is not one to bother others with her own affairs, nor is she one to look away from that particular abyss. For if she is to control it within herself, she must not show fear of the power to destroy... but destroy those who would destroy her.
This is why she allies strongly with the Scions of the Seventh Dawn, as the Garleans who had destroyed their previous headquarters in search of her made plain. They had no wish for her continued freedom, and freedom is something that is important to all adventurers. Especially Badra. Yet with the brief destruction of the Scions, she found herself lost outside of closing the Voidgate. Along with freedom, Badra needs a cause to fight for lest she lose sight of what is important. This is made clear as she grieves the loss of her friends, and soon finds purpose again when found in the church of Saint Adama Landama. There was work to be done. Grieving the loss of those she called comrades would have to wait until the day she would face their killer.
She only hoped her father would not be between her and her goals.
Fears:
-Losing (friends, comrades, battles)
-Inability to assist others.
-Being forgotten.
-Forgetting her friends/allies/comrades.
-Having to one day kill her own father.
-Shadowless figures (though they tend to get burned rather quickly).
-Banemites.
Weaknesses:
-She is primarily a spellcaster. Her HP is shit. Who did you think she is, Lulu?
-Short-tempered.
-Sometimes incapable of TAKING A DAMN BREAK TWELVE DAMN IT.
-Hero/martyr instinct.
Mundane Strengths/Abilities:
-Disciples of Hand
-Disciples of Land
-Disciples of War
-Decent strategist.
Sensitivity/Magical Ability:
- Thaumaturge/Black Mage by trade.
- Disciples of Magic
- The Echo.
Supply List:
Game Transfers: N/A
Sample RP post:
Contact info:
DW:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Character: Badra Samar
Canon: Final Fantasy XIV: A Realm Reborn
Version: Canon OC
Canon Point: post-Patch 2.3, Defenders of Eorzea
Age: 28
Gender: Female
History:
(DISCLAIMER: The Final Fantasy wikia has nothing from the perspective of the player character. As such I will be linking to the Main Scenario Quest entry on gamerescape for a synopsis and as a way to validate or debunk the headcanon presented in this section. As the quests of the storyline focuses on an individual character, it can be rather difficult to describe for one particular character without possibly excluding the other customizable characters that start out in the three city-states of Eorzea. Each of them is different, and by canon there's four to eight (and if we wish to include twenty-four manned raids, twenty-four) that start in each of them, converge after being named Emissary for that city-state's Grand Alliance leader, and eventually become a part of the Scions of the Seventh Dawn. (Though the houses may implode if twenty-four were there at once. Sorry NPCs.)
I'm also, for organization's sake, dividing this history section into parts pertaining to the different questlines and the sidequests thereof/major patches.)
Badra (born “Beatrice Shadowbrand”) originally hailed from a small community of refugees, though always being of the adventurous sort had dreamed of grand adventures and seeing the world beyond the trees. When the fall of Dalamud changed all of Eorzea, she saw it as a chance to build upon the legacy others had built and to make a life for herself in ways that were out of reach for others of her background. With this dream now possible, she saved what little coin she could before making her way to Ul'dah as a fresh-faced adventurer and an alias that made her sound more foreign than she truly was.
The Seventh Umbral Era
When she first arrived to Ul'dah, Badra was only known as a new adventurer, fresh from the chocobo carriages. It was also around this time that the Echo awakened within her. Putting it down to a surfeit of aether, she began working to prove herself worthy of the occupation in the shadow the Warriors of Light cast in their absence. She would eventually live up to the legacy of the lost heroes of the era past, but not without some hurdles to cross over. As most fledgling adventurers, she started out doing small jobs around town and becoming acquainted with her fellow practitioners of thaumaturgy. Yet as time passed on, she slowly began being requested for less menial labor, such as locating a charge from a very respected family - a woman by the name of "Lady Lilira." In doing so she first encounters a rather Handsome Stranger and her first true challenge, voidsent called Blanga. Together they both dispatch them, before she collapses upon espying a Crystal of Light. As her consciousness drifts in the aether, she hears the voice of the Mothercrystal calling her and many others to stay the darkness that threatens to engulf the realm in the wake of the Calamity. Heeding the call, she awoke... to be jested by the very man who had fought beside her.
Upon shaking off her inexplicable loss of consciousness, she set forth to escort Lady Lilira to the Dispatch Yard and to safety before continuing on her way... and occasionally finding herself a lodestone* for troubles of the aetheric disturbance variety. The fact that she rose above them and assisted those in need eventually earned her the interest of the city-state's leaders. "Lady Lilira" (or the Sultana, Nanamo Ul Namo) and Flame General Raubahn especially. Attending a banquet with high society, she spoke privately with the Flame General, and the topic soon turns to the abilities she had put down to an excess of aether upon arrival to Eorzean soil: she was like they were - the Warriors of Light - chosen by the Mothercrystal.
Unfortunately for her that meant she had an Echo of the Battle of Cartineau and proceeded to be haunted by a menacing laugh for the next few weeks' in her nightmares. When she came to, she was whisked away on an errand from Raubahn to visit the other city-states and deliver to their leaders messages pertaining to a remembrance ceremony. This she performed and discharged herself with grace, finding herself revisiting each city again in looking for work, meeting new people along the way... and seeing some of them never return from the depths of dungeons alive. Returning to Ul'dah, she met the fiancée of a young gladiator who had died within the bowels of Tam-Tara, who wanted to meet her and learn her name. Wishing nothing but the blessings of the Twelve upon her, she sets off once more to Vesper Bay, where Thancred had invited her to join the order he belonged to. For during her travels to the city-states, she was recognized amongst their peers for her gifts and compassion even when no reward was promised. She accepted, and joined the Scions of the Seventh Dawn.
Her
Additional assistance arrived a bell later without ale, far too late to save the minds of all but her and a few others from losing any semblance of free will - including the merchant, the turncoat, and the other soldiers.
During the aftermath of the fight with Ifrit, she found herself with little time to think on the fates of those who had been tempered, being sought by the grand companies amongst her peers (she was one of the few who chose the Immortal Flames) and being sent to the Black Shroud to parley with the group of sylphs, all while she furthered her studies in the arcane and befriending her fellows. However, her meeting a cloaked figure by the name of Lahabrea in Toto-Rak began a new chain of events. Introducing himself as the leader of the Ascians, he then made certain that they were to be foes, sending an enlarged and enraged banemite upon the party. In the process, they found themselves saving the Sylvan elder Frixio. Leaving Little Solace as a friend to these ones, she was gifted a crystal that would become instrumental later.
However for all the assurance the sylphs sent to them in the form of the helpful one called Noraxia, a foreboding sensation filled the air. Badra would be one of those to begin investigating the Ascians in an attempt to learn more about their agenda in their realm. The start of the investigation led her to Little Ala Mhigo, though the cold reception there despite her good intentions led her to seek the favor of the Ala Mhigan resistance elsewhere for their good word. Something that did not take long with how little love there was between the Elementals of Quarrymill and a few Ala Mhigan refugees. Having gone behind the backs of the local Hearer and elementals in order to aide an ailing member of the resistance, the group’s leader was kind enough to help her earn favor with the residents of Little Ala Mhigo, and she slowly uncovered and stopped a plot the younglings then had to summon Rhalgr. A plan that, if they did not perish in an attempt to steal the crystals that the tempered Amalj'aa hoarded, would have left them in a similar state as their would-be victims.
With a debt of gratitude, she continued to follow the trail of chaos to a string of murders of young women in the Black Shroud. Following the trail led her to Lady Amandine and her home, Haukke Manor, as the person responsible. The woman, who had been horribly transfigured during the Calamity, was taken in by the promise of regaining her good looks by a devil in a black robe. As is wont to happen in deals with masked devils, the rituals involved began to include the torture and murder of innocents, and Lady Amandine became a voidsent in order to attain her goals. With three others, she ventured into the manor to put an end to this. However, upon the defeat of Lady Amandine, the group encountered two Ascians who left their presence once mentioning they were only there to take measure of their skills. Bothered by this, Minfilia wished to study it further, however there was another matter that needed their attention first.
An order of Kobolds had summoned their god, Titan, and the safety of Limsa Lominsa was in jeopardy. Unlike Ifrit, scarce was known of Titan and those who had slain him before - the so-called "Company of Heroes" were mercenaries. ...and mercenaries are not the best at keeping records. Thus they sought out one of their former members, and after an embarrassing false lead, they found the former captain in Costa del Sol... the Ultimate Fetch Quest From Hell began.
So it was that she crossed the breadth of Eorzea, performing tasks from which the five members weighed and measured not only her skills, but perseverance and goals. Landenel first tested their courage, and she rose to the challenge despite the teachings of the thaumaturge guild in "RUN RUN AWAY." U'odh Nunh tested their skills against beast and foe alike by pitting them against the fiends in the Sagolii and beastmen. Shamani Lohmani then tested their generosity, even were it for an enemy left stranded in a land far away from home. Lastly, Brayflox Alltalks tested them on their ability to gauge new tactics on the fly and use those strategies to triumph over any obstacle. All of which she came out the victor, and they celebrated before the fight, making it one of the worst hangovers ever when she yet again successfully slew the primal...
...to find that, when they returned to the Waking Sands was invaded by Garlean forces. All those not mortally wounded were captured by Livia Sas Arvina and her troops, and those that were had been left to die. One of which being one brave sylph, who gave her life in an effort to save Minfilia. With her last words being a message from the Antecedent to seek sanctuary in the Church of Saint Adama Landama, Badra fled for Camp Drybone immediately.
Having seen the carnage through Noraxia's memories, she informed Father Iliud of the events, who then left her in the care of the groundskeeper called Marques. Assisting him and others as she grieved, supplying him with tools and helping out others around the church, Badra listened to the hurts of others, rather than her own. Though not long after her arrival, a Garlean soldier was seen lurking outside the church and appeared to have a peculiar fascination with the groundskeeper. Though before she and Father Iliud could report it to the Brass Blades in the camp below, a young elezen arrived seeking to revive the Scions of the Seventh Dawn... and with news that Garuda had been summoned by the Ixal. Alphinaud then looked to Marques, revealing to the amnesiac his true identity - Cid nan Garlond.
Together, the three of them headed to the North Shroud, where the search for Cid's missing airship led them to the frozen lands of Coerthas
After revealing the inquisitor as a fraud and slaying him, they made their way into Stone Vigil to - at last (praise the Twelve) - obtain their airship. There was just the problem of far too many dragons and the final one sleeping right between them and the Enterprise. This was something Lahabrea soon fixed for them, as he taunted the adventurers awakened it by feeding Isgebind with an excess of aether before sending it after the adventurers. However, this only served to slow them down and gain her a fifth Crystal of Light before they set out to Gridania for repairs.
...And after yet another fetch quest to locate a corrupted crystal to circumvent the wind that makes Garuda's tempest, they began their voyage to the Howling Eye. On the way, Cid began to recall his past, and an Echo was triggered. Remembering who he and his purpose was, they (at last) entered Garuda's sanctuary. Entered, to find that the Ixal were holding Amalj'aa and Kobold prisoners. The purpose for doing so was soon found out, as when Garuda was defeated and the sixth Crystal obtained, Gaius van Baelsar appeared. Garuda attacked the prisoners, causing them to cry out to their gods and summon them with their own lifeforce. However, this was exactly what Gaius sought, and he unleashed his new toy upon them: the Ultima Weapon. This weapon then consumed all three primals as Cid, Alphinaud, and the adventurers fled.
They then devised a plan to regroup in Vesper Bay, and by chance ran across Yda, who along with Y'shtola, survived the Garlean raid by having been visiting the Grand Companies during the time. After the brief reunion, the took the time to rest while they awaited Y'shtola's return. During this time of respite, Hydaelyn made a collect call to Badra, only to be awakened when Y'shtola returned with news of where their comrades were being held and a chance of saving them.
As though the horrors of the Dravanian Inquisition never occurred, the Scions returned to Coerthas to seek information on a crashed airship, where they find out that it was a Lalafell and Roegadyn pair matching Wedge and Biggs' descriptions heading to the west of Dzemael Darkhold. They find Wedge underneath a bridge, and after finding a warm place for him to hide and not become hypothermic, continued searching for Biggs. Badra soon came across Yda and Y'shtola, who in turn found Biggs near Dannifen's Pass surrounded by Garlean soldiers. Taking the chance, they engage and defeat the would-be capturers before leading the nearly-frozen engineer to reunite with Wedge and Cid. After which, they turn their attentions to Mor Dhona and Castrum Centri, where the others were being held.
Upon reaching Mor Dhona, the Scions met with a fellow adventurer who was sympathetic to their cause by the name of Glaumunt. Liking the bold strategy of walking right through the front door of the Imperial outpost, he pledged his support for the endeavour. Glaumunt helped spread rumors to the Imperials about an upcoming attack on the base, told the adventurers where they could learn the (/imperialsalute), and with the help of fellow adventurer Sark Malark and various guildmasters across the realm, furnished them with Imperial uniforms. That left them and the Garlond Ironworks left with obtaining a Magitek armor. Disguised as a low-ranking Imperial Signifier, she did just that.
With all the tools needed for their success, the Scions began their infiltration of Castrum Centri - and just in time, since their friends were about to be transported to Castrum Meridianum. They took the initiative, freeing their friends and making for the exit. Yet as they made their way out of the imperial base, Gaius van Baelsar appeared with Ultima Weapon and a certain Ascian in tow. As they dodged blasts from Ultima Weapon, the Scions were ill-prepared for what Lahabrea had in store for them.
For the longest time, everyone wondered for Thancred's safety... only to learn he had become Lahabrea's current bodysuit (damn it why is it always the mun favorite that ends up bodyjacked).
Distraught, the Scions made their way to Ul'dah. There were other matters to attend to while they pondered how to free their friend - like the Black Wolf's ultimatum to the leaders of the city-states. The leaders were on the verge of surrendering to the demands, but upon sight of the Scions being newly rebuilt and Cid no longer being Marques the Amnesiac, plans for battle were being drawn. It’s a Heavensturn miracle, all! Though the Scions were not yet needed after that bit of reassurance, so they returned to Vesper Bay to contemplate how the hells they were going to free Thancred from Lahabrea’s control.
Taking the Black
Having started in Ul'dah as a thaumaturge, it was not surprising that, after helping the five guildmasters free their possessed sibling and facing mightier foes unflinchingly, that she was chosen by a man who claimed to be the voice of Nald'thal to take up the art of black magic. Having been asked to look into it by the guild receptionist, she did as bade and slew the voidsent that escaped from a tear betwixt their realm and the void, sealing it up once more with the creatures' blood. Having bore witness to these events, an Amalj'aa by the name of Kazagg Chah bestowed upon her the relic Gem of Shatotto. Returning to Ul'dah, she soon met the Lalafell in person as Yayake continued to try and discredit his claims.
The Voidgate would be opened as the power of the Void waxed, and the barrier between the realm and the void waned. According to his words, it could only be sealed by a black mage of eld... and Badra was that black mage
Badra spent
Working together, the four black mages wove their spells in order to seal the voidgate and defeat the voidsent that escaped it. Having succeeded in their task, they learn the sorry tale of Ququruka and their ancestors. Having changed a line of the rite, Ququruka had condemned his friends into becoming a voidsent named Barbatos--the voidsent they had just slain. Having secured that his friends' souls were laid to rest, he granted the final item of the artifact gear to Badra before passing into Thal's realm as well. Having put their souls to rest, Badra, Kazagg Chah, Dozol Meloc, and Da Za parted ways as friends and brethren.
Operation Archon
Returning to the Waking Sands, preparation for what would become known as Operation Archon went underway. With her as a part of an elite unit of adventurers who, in short, would ultimately be the cause of the demise of the praefectus Rhitahtyn Sas Arvina, Livia Sas Junius
For much of this journey, she and her closest comrades had blazed the trail for all of Eorzea. Yet as they stood in front of Castrum Meridianum, the troops surrounding them cheered before the attack began, clearing the path for her comrades. Yet as Hydaelyn’s power ripped the essences of the primals from the Ultima Weapon, they found that Lahabrea had one more trick up his sleeve.
Lahabrea had been using the Garleans in order to quicken the core of the weapon--the Heart of Sabik--to ensure enough chaos spread throughout the realm that his god would be reborn. Awakening the core gained him a new spell, the ultimate magick--Ultima. Bringing this hammer of Darkness against the shield of Light, he weakened Hydaelyn so that She had not strength enough to shield Her children again. Thus without her aide did the adventurers succeed to destroy the Ultimate Weapon and Gaius Van Baelsar, only to be confronted by Lahabrea in a last effort to eliminate the remaining threat to his plans. Claiming that ending him would too kill Thancred, the adventurers marked not his subtle words, defeating the Ascian and using the Light that bound them and their allies together to expel him from Thancred's body. (HOORAY!)
Though while they had been successful, the inferno of a destroyed Garlean castrum erupted around them. Thinking that they too would perish with their newly-freed friend in the inferno, the magitek armors they had..."liberated" before found their way to their sides, bearing them and their collapsed friend to safety and to their allies. It was the realm was reborn, and the Warriors of Light returned to Eorzea
Beastmen summoned their primals once more. Beastmen tribes that did not conform with the tempered accepted aide from stalwart adventurers to sabotage the efforts of their kin. The remains of the elder primal Bahamut were discovered within the planet in the Binding Coils. For where dawn breaks, deep shadows are cast by the rising sun.
And thus it was a realm awoken.
The Binding Coil of Bahamut
As one of the adventurers asked to seek out a familiar young charge, Badra was amongst those who went down into the Binding Coils of Bahamut. Seeing the sights of Bahamut's severed body pieces encased in corrupted crystal, fighting all kinds of Allagan technology and fiend alike--it was nothing compared to Twintania facing them on the elder primal's right hand. Yet as the battle concluded
With one terminal deactivated, the party disbanded for a time until the next could be located. Yes, without the other Scions (save Urianger) knowing this. What do you mean you don't keep super important secrets from colleagues that could blow their minds and lead to further chaos in the realm. Don't all former secret societies do that?
A Realm Awoken
Yet as the Scions of the Seventh Dawn became a more renowned name as the name of the saviors of the realm, gifts started arriving to the Waking Sands. Merchants, and worse, lined up to pledge their support to their cause with coin... but in exchange for loyalty. Seeing the best option to show their solidarity, plans for the Scions to relocate to Revenant's Toll--a place outside the political boundaries of the city-states, but near them all. All that was left to convince the Antecedent, and with her hesitation made plain, they tracked down Minfilia's once-assumed dead mother F'lhaminn, who was the only one who could. With Minfilia assured and formalities settled, they began to move their things.
Yet as the last crates were shipped, and final words said, a scream echoed in the near-empty halls. Rushing to Minfilia's side, a vision triggered that show an Ascian by the name of Elidibus speaking with her, before acting in self-defense and attacking the Antecedent when rushed at. With a clue from Urianger that he was headed out into Vesper Bay proper in broad daylight, she pursued--only to be tested by the Ascian emissary herself before he departed, though not before sharing words with the Warrior of Light. Calling himself an emissary of Zodiark, he admitted that Lahabrea was... "unique."
"Your Mother favors you still, that much is plain. But surely you must feel it? Her influence wanes, and Her strength shall soon be spent." "As it was, so shall it be again." These words stuck with her as she reported back to the Waking Sands, and soon meeting the others in the Rising Stones.
Oh, and they may have slain another primal by the name of Good King Moggle Mog XII along the way. It was a hectic move to the Rising Stones and slaying primals is Tuesday. What was decidedly not Tuesday was a loss of contact between the Scions and the Students of Baldesion. That's just Bad News
The Labyrinth of the Ancients
While wandering around Revenant's Toll, Badra met a man in outlandish garb (someone who seemed rather.... familiar), who had word that the Sons of Saint Coinach are making preparations for an expedition into the Crystal Tower, a site recently rediscovered since the Calamity. However as she reunited with Rammbroes and Cid, she learned that progress in doing so was halted due to the security measures in place. They could not so much as approach the front door doe to elemental defenses that need be circumvented, and the only way to do so was to attain four elemental crystals in order to act as a sort of "key".
And how were they supposed to do that? Why, well waiting for bells, even days for priests who carried the pure elemental crystals to make their way to their holy sites and steal them off of their freshly-killed corpses, of course!
(Wait seriously, we have to wait HOURS for these FATEs? Fuuuuuuuuuuuuuuuuuuuuuuuuuuuu- (THANK YOSHIDA THE SPAWN TIME WAS REDUCED TO FIFTEEN MINUTES...after I had already done these on her. God damn it.))
Crystals in hand, she then set sights on elemental aethersand that would need be used in shaping the crystals to fit. This meant a lot of tracking down the items, and being trolled by a fellow member of the expedition team (soon called NOAH, after a famous Allagan with the same name
That's right. All told, they completely dismantled the entire security system of the lobby of the Crystal Tower save the front door. At least Nero was happy?
Beast Tribe Dailies Galore!
It was around this time that she began befriending more beastmen than her three friends, joining their causes whether it be sabotaging their tempered kin’s plans of conquest and enacting vengeance for a member’s tempered-into-insanity mother (Brotherhood of Ash), or securing the future of the sylphs of Little Solace by playing tricks on their tempered kin and keeping Chosen One’s pod from falling into their hands (and...staring bewildered at Voyce… way too much audacity, this one has). She also soon befriended a group of Sahagin led by their clutchfather Novv, and...facepalmed… a lot… at the Kobold order 789.
Through the Maelstrom
Just as she thought she may have a moment of respite from the desert sands, word of crystal stores belonging to Amajina & Sons Mineral Concern being covertly pillaged made way to the Rising Stones. Fearing that the culprits may have ties to the Amalj'aa, the Scions pledged their support in the investigation. However there was no signs that pointed it to being the Amalj’aa, though an ambush led by the Scions soon revealed the culprits to be a band of Sea Wolves with similar tastes in blue facial tattoos. Even the Brass Blade who betrayed them was a Lominsan-born Sea Wolf! Aye, godsdamned pirates again. And here everyone thought we wouldn’t have to deal with that until Sastasha Hard Mode. Though pirates weren’t the only talk of the town, and Badra found herself becoming a pseudo-bodyguard for Alphinaud as exiled Doman refugees headed for Ul’dah.
Because clearly people seeking asylum in a foreign land are Garlean spies and, if not that, have company not far behind. Locating the Doman leader and her assistants wasn’t too difficult, as paladins always have a stick up their ass about not letting people without proper authorization enter the Fragrant Chamber, though the tale Lady Yugiri would share was enough to at least make the Scions move to do something
Help the little ones are asking her all the questions how does she words when she is internally screaming...
Though the success was short lived, as previous fears of Leviathan being summoned were brought to their attention once more. With Y’shtola’s account and the Echo vision the adventurers and Minfilia shared, Minfilia thought it best that she see what the Sahagin elder spoke of--"the gift and knowledge of eternity"--and the true nature of the Echo was. With Thancred or the Admiral as bodyguard, this was done. Even Lady Yugiri joined them
With the fleet offshore soon left a few less and ships tinder and all sorts of wrecked by the lord of whorl, they retreated for Limsa Lominsa once more with the knowledge that Leviathan meant to unleash a tidal wave upon Lominsan shores. With a half-baked scheme to tie two ships together and power a magitek generator with corrupted crystals that would negate the element of water like they circumvented the vortex protecting Garuda, she wound up meeting... yep, the same person who spoke of Tidus. Gods damn it Trachtoum, we are not going to spend days disproving your lies of a "Leviabeetus" when there is a primal to slay and rogues to introduce to one another.
It was Tuesday, and once again news came in from the agents afield that left the wind knocked out of all of their sails. The Isle of Val, headquarters of the Students of Baldesion, was destroyed by a force akin to Ultima.
The Second Binding Coil of Bahamut
It was only news from Alisaie of another Coil being located that pulled Badra from her reminiscence...
After a brief discussion with Alisaie and Urianger in the Waking Sands, Badra headed to Camp Tranquil, surprised to see Alphinaud there as well. Though the surprise visit was short lived, as he came to only request that she and her allies would keep watch over his sister as she discovered her own path. Once Alisaie joined them, they headed into the depths to face the challenges
The first sentient being they came across was none other than the White Raven himself, or at least...someone in his armor. After Nael Deus Darnus's warning, they continued... only to meet them again in a holographic projection of the final resting place of Nael van Darnus himself. As Nael Deus Darnus moved to confront them, the adventurers stood between her and Alisaie. One of their most perilous battles yet ensued, and their victory briefly relinquished Bahamut's control over Nael's mind. Realizing he was no longer in his own body and fell victim to the very power he had sought to eradicate from the land... Badra pitied him, for he was soon silenced by a familiar voice.
Revisiting the Past
In the time between missions for the Scions, she found work in revisiting dungeons she had visited previously. Whether it be saving miners trapped in the Copperbell Mines from angered giants, or saving a goblin friend from the Goblin Illuminati (yes, that's A Thing), she challenged it headlong. However, no amount of revisiting old sites she'd previously cleared would prepare her for meeting an old acquaintance once more.
Bumping into Papayo Reiyo for the first time since her second successful mission into a dungeon, she could not help but be concerned for her fellow thaumaturge and their former party members when she heard word that there was to be a wedding between Avere (who now spent time as a severed head) and Edda, his fiancee. To make it even worse, Liavinne too was supposed to be in attendance--and she had perished in the Garlean raid of the Waking Sands! Examining her grave in the lichyard proved it to be defiled, which led them back to Tam Tara Deepcroft where eerie blue gave way to menacing red.
Edda had lost it, and wanted to give Avere's head the gift of a new body and their souls as a wedding present. Obviously this plan did not work out and Edda fell to her presumed death as Badra and friends looked on in sorrow.
Defenders of Eorzea
With word that there was a riot in the streets of Ul'dah, and that Alphinaud had been injured, Badra was sent off to investigate and check on the young charge. Finding him well, their focus was then centered on the riots amongst the Ala Mhigan refugees. Being one of them, Badra hoped to make some headway... only to be denied and looked upon as "another soldier" by her own countrymen. Yet she soon found the merchant who was responsible for the refugees procuring weapons, he was quickly silenced.
Though not without leads, for the Sultanate soon pointed a finger at Adeleji Tedeleji as the man behind the revolution. He had appealed to the Ala Mhigans and Domans in order to win favor, and ordered merchants to give the first group weapons so that favor would be with passing the Cartineau Reformation Bill, which would give the refugees a place to settle in the Cartineau Flats and giving him control over the area. A nightmare, considering the Allagan ruins also held the Omega Weapon.
But this plot point is soon skipped over in favor of suddenly Ramuh summoning and an attempt to appeal to the primal. The purity of her attempts to seek parley with Ramuh and the tempered sylphs was proven by a lone crystal Frixio had bestowed upon them once before, and with her allies succeeding in laying the Lord of Levin down, she set her sights on Coerthas
With things beginning to look up (even Krile was alive! hooray!), they of course could not end it on a happy note... especially since the Mothercrystal had been neglecting to call her favorite children again.
Oh dear...
Personality: Badra, like many adventurers before her, sought something from the career she took upon herself. While the money may not have been too bad, or the fame appealing, it was the power and knowledge of the arcane that had first attracted her to it. Not just from personal gain, but in order to fend off foes from afar for those who did not have the power to defend themselves. As an Ala Mhigan refugee who recalled little of her homeland, freeing the city-state her parents called home did not have as much personal meaning to her as it did her mother. Yet when the Seventh Umbral Era began, she found herself thirsting for knowledge on how to counteract the wounds scarring the realm. If there were any answers to be found via magick, she would know it, and thus did she set off to Ul'dah. Even if it meant pretending to be someone she was not at first, she would do it to find a way to ease her people's suffering in some way.
Yet her goal was not just to save others and provide succor, but to find a way that they would not have need to be saved at all. In her mind, gaining power and wealth would help her do this, which made her sympathize with a young merchant who wished to aide other refugees by giving them fair work and honest pay and to improve the laws that made the rich grow richer and poor grow poorer. Thus when he had turned to the wrong people to ensure that the dig site was safe, Badra stepped in to defend him against greedy Brass Blades - only to be attacked by a golem instead.
Badra has a strong sense of justice, and when she sees others being unfairly treated, she wishes to do all she can to aide them. This is shown twice early on by her actions for a merchant-turned-pariah who worked to aid the refugees, and again when a young mother is attacked and nearly forced into sexual favors so that she might feed her children a decent meal. In the first case she is promised some sort of reward, which was common for an adventurer, but the latter she did only due to the pleads of a desperate mother in need. Sitting by idly while others suffered was not something she could do if something could be done about their situation, and in a city of debauchery and sin, she strove to be a pillar of light lit by the darkness she gazed into. This was something the Scions of the Seventh Dawn came to recognize, and Thancred recruited her to join their ranks. Not only because of her compassion and convictions, but because of her Gift to see beyond the boundaries of a man's soul - the Echo.
Yet for all of her reasons for becoming an adventurer, not all could see the woman behind the soldier's gaze. This search for power became something of a double-edged sword after an attempted revolution by Ala Mhigan refugees in Thanalan, when other refugees only saw her as soldier scum working for the Syndicate and seeking to subjugate their status of existence to nothing as opposed to worthless. This had a greater impact upon her than even losing much of her allies in an imperial raid. Because to her, it meant that the person she denied having been no longer existed to those she meant to aide. Even if she did take it in stride, lest her lead on the crime be lost.
This leads me to my next point: because for how soft spoken she is, and how attune she is to others' feelings, she sometimes neglects her own welfare for the sake of others. This is shown when news of Titan's summoning reach the ears of the Scions, and how tirelessly and nearly-wordlessly she works to "prove herself" to former mercenaries who could tell them what they needed to know in order to enter Titan's den and slay the primal. She went to nearly all corners of the realm, proving her cunning, bravery, and compassion for others by the trials presented, only to have Y'shtola comment on how she had the look of a woman who'd been to the seventh hell. She did not stop once, for fear of the lives of others being lost to the primal's wrath with more time wasted.
(Bacchus wine never tasted sweeter than when she at last took a seat after all that auroch-shite.)
It is also shown best when, even while tired from events in days prior, she still did her best to appease the Adventurer's Guild in Revenant's Toll and assisted the others in packing for the relocation to the Rising Stones.
The journey has left her feeling anxious and self-conscious of what she has become, and more determined to prove those words wrong as she tries to bear the light she was chosen to be a beacon of by the Mothercrystal. She isn't sure how to fully be the "Warrior of Light" others claim her to be, especially as a mage of the black by trade. This precarious balance between "beloved daughter of Hydaelyn" and black mage whose power is one of the void they work to seal is one she handles privately. Much like her personal life and history. Badra is not one to bother others with her own affairs, nor is she one to look away from that particular abyss. For if she is to control it within herself, she must not show fear of the power to destroy... but destroy those who would destroy her.
This is why she allies strongly with the Scions of the Seventh Dawn, as the Garleans who had destroyed their previous headquarters in search of her made plain. They had no wish for her continued freedom, and freedom is something that is important to all adventurers. Especially Badra. Yet with the brief destruction of the Scions, she found herself lost outside of closing the Voidgate. Along with freedom, Badra needs a cause to fight for lest she lose sight of what is important. This is made clear as she grieves the loss of her friends, and soon finds purpose again when found in the church of Saint Adama Landama. There was work to be done. Grieving the loss of those she called comrades would have to wait until the day she would face their killer.
She only hoped her father would not be between her and her goals.
Fears:
-Losing (friends, comrades, battles)
-Inability to assist others.
-Being forgotten.
-Forgetting her friends/allies/comrades.
-Having to one day kill her own father.
-Shadowless figures (though they tend to get burned rather quickly).
-Banemites.
Weaknesses:
-She is primarily a spellcaster. Her HP is shit. Who did you think she is, Lulu?
-Short-tempered.
-Sometimes incapable of TAKING A DAMN BREAK TWELVE DAMN IT.
-Hero/martyr instinct.
Mundane Strengths/Abilities:
-Disciples of Hand
Lv50/✩Weaver | Lv50/✩Alchemist | Lv50/✩Goldsmith | Lv50/✩Armorer | Lv46 Blacksmith | Lv41 Carpenter | Lv41 Leatherworker
-Disciples of Land
Lv35 Botanist | Lv37 Miner | Lv0 Fisher
-Disciples of War
Lv41 Gladiator | Lv50 Pugilist | Lv50 Marauder | Lv50 Lancer | Lv50 Archer
See here for Disciples of War abilities.
See here for Disciples of War abilities.
-Decent strategist.
Sensitivity/Magical Ability:
- Thaumaturge/Black Mage by trade.
- Disciples of Magic
Lv50 Conjurer | Lv50 Black Mage | Lv 50 Arcanist
See here for Disciples of Magic abilities.
See here for Disciples of Magic abilities.
- The Echo.
The Echo is a power granted by Hydaelyn which grants the ability to cross the barriers of the soul and resonate their soul with others. This often manifests in an ability to relive the other person's past as though they lived through it themselves, but also grants immunity to being tempered or "touched" by other forces such as the Primals. Other usages of it is seen in the Scholar lv50 quest, as the Adventurer can also see briefly who a person once was before being turned into a Tonberry.
Unfortunately, much of the Echo's nature is shrouded in mystery - even by those granted its power.
Unfortunately, much of the Echo's nature is shrouded in mystery - even by those granted its power.
Supply List:
Game Transfers: N/A
Sample RP post: